@SounDoer：来自 VideoGame Professionals 的视频，Ubisoft Montreal 游戏工作室的混音师 Jocelyn Daoust 有关游戏混音基本概念的讲座。#最近正在与 Jocelyn 合作为某游戏项目进行混音工作……#
Jocelyn Daoust – Mixing for Games Levels and More – Audio – GCE2014
Being part of the entertainment world, video games, gaming consoles and computers are everywhere. More and more people play on home theatre systems and believe that good sound plays a major role in their gaming experience. Audience: This session is intended for audio professionals that have a good background in audio theory and practice. Take-away: Attendees will leave with a better understanding of the new norms in terms of levels for games, and some tips on how to achieve a more pertinent and focused audio representation.
SounDoer– Focus On Sound Design